Msc1G2:Student3
From ex25
Skin
Impression of a module in the water.
The modules make landscape on the water. There is a walking path and the leftover space can be used for the program. The idea is that the modules are all of one family, but have an individual personality to make the experience unique on each module. The user will walk from situation to situation with the overarching experience of the water.
Landscape
Goals of the module shape. Evolution model used as a starting point.
The modules are made by mapping a path on the surface where the geometry stays low. The rest can be used for the program.
Design iterations of the modules.
Canopy
How the membranes / canopies of the modules are folded.