Difference between revisions of "Msc1G2:Student3"

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== '''Skin''' ==
 
== '''Skin''' ==
 +
 +
<p>The modules make landscape on the water. There is a walking path and the leftover space can be used for the program. The idea is that the modules are all of one family, but have an individual personality
 +
to make the experience unique on each module. The user will walk from situation to situation with the overarching experience of being on the water. One platform is created by putting smaller floating components together.</p>
  
 
[[File:151104 Group2 Render module edit2.jpg | 850px]]
 
[[File:151104 Group2 Render module edit2.jpg | 850px]]
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[[File:151105 Group2 Section module concept.jpg | 850px]]
 
[[File:151105 Group2 Section module concept.jpg | 850px]]
 
<i>Section of a module.</i>
 
<i>Section of a module.</i>
 
<p>The modules make landscape on the water. There is a walking path and the leftover space can be used for the program. The idea is that the modules are all of one family, but have an individual personality
 
to make the experience unique on each module. The user will walk from situation to situation with the overarching experience of the water.</p>
 
  
 
== '''Landscape''' ==
 
== '''Landscape''' ==
 +
<p>The landscape is created by a code that defines one basic module that can be adapted according to its specific programmatic needs. The amount and placing of the walking space through the program and the average height factor are determined.</p>
  
 
[[File:151105 Group2 Evolution on shape.jpg | 850px]]
 
[[File:151105 Group2 Evolution on shape.jpg | 850px]]

Revision as of 11:38, 5 November 2015


151103 Group2 Render in front of erasmusbridge with text.jpg


Skin

The modules make landscape on the water. There is a walking path and the leftover space can be used for the program. The idea is that the modules are all of one family, but have an individual personality to make the experience unique on each module. The user will walk from situation to situation with the overarching experience of being on the water. One platform is created by putting smaller floating components together.

151104 Group2 Render module edit2.jpg Impression of a module in the water.

151105 Group2 Section module concept.jpg Section of a module.

Landscape

The landscape is created by a code that defines one basic module that can be adapted according to its specific programmatic needs. The amount and placing of the walking space through the program and the average height factor are determined.

151105 Group2 Evolution on shape.jpg Goals of the module shape. Evolution model used as a starting point.

151105 Group2 Path mapping on the surface.jpg The modules are made by mapping a path on the surface where the geometry stays low. The rest can be used for the program.

151105 Group2 Modulescombined.jpg Design iterations of the modules.

Canopy

How the membranes / canopies of the modules are folded.

Connections

151029 Group2 Connection Methods.jpg Possible ways of connecting modules.