Difference between revisions of "Msc1G10:Workshop"

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(Created page with "File:IB5_Cover02.jpg =='''NAME OF PROJECT <Simulation + Prototype>'''== <html> <iframe src="https://player.vimeo.com/video/126749919" width="850" height="478" frameborder...")
 
(PRESENTATION (From Component to Organ))
 
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__NOTOC__
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[[File:G10 interactivebody 01.jpg | 850px]]
  
=='''NAME OF PROJECT <Simulation + Prototype>'''==
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=='''LAND-GEN'''==
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Our project is a reflection on how society can use green space in the future: which kind of experiences can people have there, and how can the landscape fit them. Our aim is to create a dynamic landscape that responds to people's movement and environment.
<iframe src="https://player.vimeo.com/video/126749919" width="850" height="478" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe> <p><a href="https://vimeo.com/126749919">Showreel_(CodingGraphic) by P&amp;A LAB, Jia-Rey Chang: 2010-2014+</a> from <a href="https://vimeo.com/user4447051">P&amp;A LAB</a> on <a href="https://vimeo.com">Vimeo</a>.</p>
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</html>
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We created a responsive envelope that can be used as the roof, a wall of the greenhouse, or any surface treatment. This element utilizes augmented reality where we want to transfer information nonverbally.
<iframe src="https://player.vimeo.com/video/123616248" width="850" height="478" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe> <p><a href="https://vimeo.com/123616248">InteractiveBody 4.0 workshop</a> from <a href="https://vimeo.com/user4447051">P&amp;A LAB</a> on <a href="https://vimeo.com">Vimeo</a>.</p>
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</html>
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=='''NAME OF PROJECT (Short Description)'''==
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Individual pieces make up a scissor structure, which in turn creates a single component. Multiple components are aligned in order to make a system. This system is composed of two branches that move when sensors are activated by human movement and create a continuously morphing topology. The sensors speak to the motors, and the motors rotate in order to change the surface quality and form. The first member transfers the movement to the next and continues to change the surface.
lisudfhliuhf iufh isudh. iwfWFHE ;IWEUF HIUHIUFHEFWE . FWEFIWUEFH IUFHIWUEFH EIUFHLIWUEFHLIUwheifu fhfueh , fwieufh iwufhwieufh wiuefh liuWHEF HF IUHIUHIWEUFH ,WEFIU HWLEIUF HIWUEFHLIUHWEFLIU hwef ef .wefu hwefi uwhefi uWHEFI UHwefliu hWEIUFH Ihfwe iUWFEH F. F OFEH FIWUEFH WUIFH Iuhfe iUHFE IWUEFH IUF,EF IWUEFH IWUEFH IUhwufi hweiuf hiuwefh iuhwefu hwefi uHWEUF Hifue hIUFHE WIUEF . WELIFU HWELIUFH ILWEUF HLIWUEFH IUWEHFL IUWHELFI Hliuwehfliu hwieuf hwiuefh liUHWELI UHFILU HWELIU HLIFUH IEUHI UFHIL UHWLIEUH FIWUEHL IUFHLIW UEHLIU , FLIH IWUEH ILFUHIL WUHFLIWU HFILUEHFLIUWHEFILUWHEIFUHWIELUFHWLIEUFH.
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=='''PRESENTATION (From Component to Organ)'''==
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=='''PRESENTATION'''==
[[File:exp.jpg|210px]][[File:exp.jpg|210px]][[File:exp.jpg|210px]][[File:exp.jpg|210px]]
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[[File:exp.jpg|210px]][[File:exp.jpg|210px]][[File:exp.jpg|210px]][[File:exp.jpg|210px]]
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[[File:exp.jpg|210px]][[File:exp.jpg|210px]][[File:exp.jpg|210px]][[File:exp.jpg|210px]]
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[[File:G10 interactivebody JOINT-03.jpg|283px]][[File:G10 interactivebody 05.jpg|283px]][[File:G10 interactivebody 07.jpg|283px]]
[[File:exp.jpg|210px]][[File:exp.jpg|210px]][[File:exp.jpg|210px]][[File:exp.jpg|210px]]
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[[File:G10 interactive body 03.jpg|283px]][[File:G10 interactive body 02.jpg|283px]][[File:G10 Ardinosetup.jpg|283px]]
[[File:exp.jpg|210px]][[File:exp.jpg|210px]][[File:exp.jpg|210px]][[File:exp.jpg|210px]]
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=='''PROTOTYPE'''==
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<html><iframe width="850" height="480" src="https://www.youtube.com/embed/NqY0cJlc4lc" frameborder="0" allowfullscreen></iframe></html>
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<html><iframe width="850" height="480" src="https://www.youtube.com/embed/RAtDlZ-CY0g" frameborder="0" allowfullscreen></iframe></html>
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<html><iframe width="850" height="480" src="https://www.youtube.com/embed/5yIV0HqqWYs" frameborder="0" allowfullscreen></iframe></html>
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=='''INTERACTING WITH THE LANSCAPE'''==
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[[File:Scissor-Landscape-Animate-1.gif|283px]][[File:Scissor-Landscape-Animate-2.gif|283px]][[File:Scissor-Landscape-Animate-3.gif|283px]]
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[[File:Super-Scissor-Animation.gif | 850px]]

Latest revision as of 10:46, 16 November 2015

G10 interactivebody 01.jpg

LAND-GEN

Our project is a reflection on how society can use green space in the future: which kind of experiences can people have there, and how can the landscape fit them. Our aim is to create a dynamic landscape that responds to people's movement and environment.

We created a responsive envelope that can be used as the roof, a wall of the greenhouse, or any surface treatment. This element utilizes augmented reality where we want to transfer information nonverbally.

Individual pieces make up a scissor structure, which in turn creates a single component. Multiple components are aligned in order to make a system. This system is composed of two branches that move when sensors are activated by human movement and create a continuously morphing topology. The sensors speak to the motors, and the motors rotate in order to change the surface quality and form. The first member transfers the movement to the next and continues to change the surface.

PRESENTATION

G10 interactivebody JOINT-03.jpgG10 interactivebody 05.jpgG10 interactivebody 07.jpg G10 interactive body 03.jpgG10 interactive body 02.jpgG10 Ardinosetup.jpg

PROTOTYPE

INTERACTING WITH THE LANSCAPE

Scissor-Landscape-Animate-1.gifScissor-Landscape-Animate-2.gifScissor-Landscape-Animate-3.gif Super-Scissor-Animation.gif