Difference between revisions of "Msc1workshop:workshop01"

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__NOTOC__ __NOTITLE__
  
== '''''Interactive Bodies 5.0_Workshp:''''' ==
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<html>
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<style>
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div#headercontainer {
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width: 850px;
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height: 400px;
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margin-bottom: -25px;
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padding: 0px;
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border: 0px;
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color: #EC297B;
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background: white url(http://ex25.hyperbody.nl/images/1/13/IB5_Cover02.jpg);
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}
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div#button {
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float: right;
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width: 150px;
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height: 30px;
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border: 2px solid #EC297B;
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margin-right: 30px;
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margin-top: 350px;
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background: black;
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opacity: 1;
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div#mainbutton {
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float: left;
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width: 200px;
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height: 30px;
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border: 2px solid black;
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margin-right: 10px;
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margin-top:350px;
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align: center;
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div#headercontainer a:link    {color: white; text-decoration: none; opacity: 1;}
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div#headercontainer a:hover  {color: #EC297B; text-decoration: none; opacity: 1;}
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</style>
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</html>
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<div id="headercontainer">
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<div id="mainbutton" align="center">
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[[Msc1workshop:workshop01 |'''main''']]
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</div>
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<div id="button" align="center">
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[[Workshop1:A Tutorial|'''A_Tutorials''']]
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</div>
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<div id="button" align="center">
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[[Workshop1:P_Tutorial|'''P_Tutorials''']]
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</div>
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<div id="button" align="center">
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[[Workshop1:Schedule|'''Schedule''']]
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</div>
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</div>
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== '''''Interactive Body 5.0_Workshp:''''' ==
 
'''"What we are evolving are the rules for generating form, rather than the forms themselves"-John Frazer(1995)'''
 
'''"What we are evolving are the rules for generating form, rather than the forms themselves"-John Frazer(1995)'''
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<html>
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<iframe src="https://player.vimeo.com/video/145983370" width="850" height="478" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe> <p><a href="https://vimeo.com/145983370">InteractiveBody 5.0 workshop projects</a> from <a href="https://vimeo.com/user4447051">P&amp;A LAB</a> on <a href="https://vimeo.com">Vimeo</a>.</p>
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</html>
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----
 
----
 
The "Interactive Bodies 5.0 Workshop" is an intensive workshop focuses on the issue of "Interactivity." Interaction can happen between human-human relationship, human-objects, human-climate or even object-object. Unlike the normal so-called interactive architectures nowadays which consider responsive as interaction, the workshop would like to push the notion of interactivity a bit further. In other words, the interaction should build up the emotional protocol and truly precede the communication between the subjects involved in the environment. Bottom-up componential entities is another main focus in the workshop. The design experiment in the workshop keens to ask the participants to think of and design a componential system from bottom-up as an emerging interactive body. Like all natural organisms who build up their bodies with single intelligent entity, the cell, the participants should be able to come up with a systematic design strategy to construct their own interactive architectural bodies based on this componential idea. The participants in the workshop will be mainly introduced to use some parametric tools, such as grasshopper, and interactive tools, such as Arduino, and also Digital Fabrication techniques through Laser cutting.
 
The "Interactive Bodies 5.0 Workshop" is an intensive workshop focuses on the issue of "Interactivity." Interaction can happen between human-human relationship, human-objects, human-climate or even object-object. Unlike the normal so-called interactive architectures nowadays which consider responsive as interaction, the workshop would like to push the notion of interactivity a bit further. In other words, the interaction should build up the emotional protocol and truly precede the communication between the subjects involved in the environment. Bottom-up componential entities is another main focus in the workshop. The design experiment in the workshop keens to ask the participants to think of and design a componential system from bottom-up as an emerging interactive body. Like all natural organisms who build up their bodies with single intelligent entity, the cell, the participants should be able to come up with a systematic design strategy to construct their own interactive architectural bodies based on this componential idea. The participants in the workshop will be mainly introduced to use some parametric tools, such as grasshopper, and interactive tools, such as Arduino, and also Digital Fabrication techniques through Laser cutting.
  
== '''''Main Information:''''' ==
 
<div style="float:left; width: 250x; height 150px; border: 2px solid #aaa; margin-right:15px; " align="center">
 
[[Workshop1:Schedule |'''Schedule''']]
 
</div>
 
  
<div style="float:left; width: 250px; height 150px; border: 2px solid #aaa; margin-right:15px; " align="center">
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<html>
[[Workshop1:P_Tutorial |'''Processing_Tutorials''']]
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<div data-configid="2060182/31127734" style="width:800px; height:469px;" class="issuuembed"></div><script type="text/javascript" src="//e.issuu.com/embed.js" async="true"></script>
</div>
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</html>
  
<div style="float:left; width: 250px; height 150px; border: 2px solid #aaa; margin-right:15px; " align="center">
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== '''''Design Tasks:''''' ==
[[Workshop1:A_Tutorial |'''Arduino_Tutorials''']]
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[[File:DT.jpg|850px]]
</div>
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 +
== '''''Materials to BUY:''''' ==
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Please prepare these stuffs before the workshop start.
 +
You can buy these devices wherever you want(Not constrained to the supplier we provide):
 +
 
 +
But we have contact iPrototype for discount package:
 +
<br>
 +
<br>
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'''HyperBody Kit from iPrototype:'''
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https://iprototype.nl/products/kits/tudelft-hyperbody-kit
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<br>
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<br>
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Or you can purchase them individually:
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*Arduino_Uno X 1 (https://www.iprototype.nl/products/arduino/boards/uno)
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----
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*USB connector X 1 (https://www.iprototype.nl/products/accessoires/cables-wires/usbcable)
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----
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*USB Adapter X 1 (https://www.iprototype.nl/products/accessoires/power/usbadapter)
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----
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*Verstelbare DC Adapter X 1 (https://www.iprototype.nl/products/accessoires/power/adapter)
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----
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*Barrel jack adapter - Female X 1 (https://www.iprototype.nl/products/accessoires/power/barreljack-terminal-female)
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----
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*BreadBoard with Jump Wire X 1_set (https://www.iprototype.nl/products/kits/breadboard-jumpwires)
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----
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*Led Kit - 15 stuks X 1 set (https://www.iprototype.nl/products/components/led-lcd/led-kit-15)
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----
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*Resistor(220ohm) X 5 (https://www.iprototype.nl/products/components/resistors/220R)
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----
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*Light sensor(LDR) X 3 (https://www.iprototype.nl/products/components/sensors/ldr)
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----
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*Potentionmeter X 3 (https://www.iprototype.nl/products/components/buttons-switches/potentiometer-big-10k)
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----
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*button X 2 (https://www.iprototype.nl/products/components/buttons-switches/pcbbutton)
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----
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*Servo Motor_180 X 2 (https://www.iprototype.nl/products/robotics/servo-motors/servo-180-metal-gear)
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----
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*Servo Motor_360 X 2 (https://www.iprototype.nl/products/robotics/servo-motors/servo-360-metal-gear)
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<br><br>
 +
<html>
 +
<iframe src="https://player.vimeo.com/video/123616248" width="850" height="478" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe> <p><a href="https://vimeo.com/123616248">InteractiveBody 4.0 workshop</a> from <a href="https://vimeo.com/user4447051">P&amp;A LAB</a> on <a href="https://vimeo.com">Vimeo</a>.</p>
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</html>

Latest revision as of 14:08, 17 November 2015



Interactive Body 5.0_Workshp:

"What we are evolving are the rules for generating form, rather than the forms themselves"-John Frazer(1995)

InteractiveBody 5.0 workshop projects from P&A LAB on Vimeo.



The "Interactive Bodies 5.0 Workshop" is an intensive workshop focuses on the issue of "Interactivity." Interaction can happen between human-human relationship, human-objects, human-climate or even object-object. Unlike the normal so-called interactive architectures nowadays which consider responsive as interaction, the workshop would like to push the notion of interactivity a bit further. In other words, the interaction should build up the emotional protocol and truly precede the communication between the subjects involved in the environment. Bottom-up componential entities is another main focus in the workshop. The design experiment in the workshop keens to ask the participants to think of and design a componential system from bottom-up as an emerging interactive body. Like all natural organisms who build up their bodies with single intelligent entity, the cell, the participants should be able to come up with a systematic design strategy to construct their own interactive architectural bodies based on this componential idea. The participants in the workshop will be mainly introduced to use some parametric tools, such as grasshopper, and interactive tools, such as Arduino, and also Digital Fabrication techniques through Laser cutting.


Design Tasks:

DT.jpg

Materials to BUY:

Please prepare these stuffs before the workshop start. You can buy these devices wherever you want(Not constrained to the supplier we provide):

But we have contact iPrototype for discount package:

HyperBody Kit from iPrototype: https://iprototype.nl/products/kits/tudelft-hyperbody-kit

Or you can purchase them individually:















InteractiveBody 4.0 workshop from P&A LAB on Vimeo.