Difference between revisions of "Msc1G7:Student3"

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(State 2.2 & 2.3 'Guiding people by light')
 
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Interaction: rotation, light & voices.
 
Interaction: rotation, light & voices.
  
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The people will represent the thoughts inside our mind by using them as an input for actions, visuals and sounds.
 
During the first state, the pavilion will be controlled by the people inside the pavilion. Their input will be translated into expressions by rotation (action), the use of light (visual) and the use of voices (sound).
 
During the first state, the pavilion will be controlled by the people inside the pavilion. Their input will be translated into expressions by rotation (action), the use of light (visual) and the use of voices (sound).
  
 
=='''State 1 'Rotation''''==
 
=='''State 1 'Rotation''''==
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[[File:7 interaction-rotation-07.jpg | 850px ]]
  
 
<html><iframe width="850" height="478" src="https://www.youtube.com/embed/xd_D5ekUu8I" frameborder="0" allowfullscreen></iframe></html>
 
<html><iframe width="850" height="478" src="https://www.youtube.com/embed/xd_D5ekUu8I" frameborder="0" allowfullscreen></iframe></html>
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[[File:7 interaction-sound state1.jpg | 850px]]
 
[[File:7 interaction-sound state1.jpg | 850px]]
  
=='''State 2: 'Controlling the people''''==
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=='''State 2: 'Pavilion is taking control''''==
  
2.1 Calming down (always if not 2.2 or 2.3
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During the second state, the pavilion will take over control. The people will be guided in multiple ways.
2.2 Guiding people out (when there are to many people)  
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2.3 Guiding people towards event (when an event is hosted)
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The first option of the second state, 2.1, is calming down the people by the use of a relaxing wave rotation pattern and lightning in only one and the same color. This option will always be chosen if state 2.2 or 2.3 are not happening.
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State 2.2 will happen when there are too many people in the pavilion. The will be guided out of the pavilion by the use of an outward impulsing rotation pattern and an outward pattern of lightning.
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During state 2.3 an event will be hosted in one of the cells of the pavilion where, for example, a meditation session will take place. The guiding will take place on the basis of an inward impulsing rotation pattern, an inward pattern of lightning. On top of that, the pavilion will create a create a silent place for the
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events by  reducing the ambient noise by using white noise. White noise is a random signal with a constant power spectral density, which can mask the other sounds in order to cover them up.
  
=='''State 2.1 'Calming people down''''==
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=='''State 2.1, 2.2 & 2.3 'Calming down the people' & 'Guiding people out/ to an event''''==
  
-calming down (flow) VIDEO
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<html><iframe width="850" height="478" src="https://www.youtube.com/embed/esZuaFnfwgU" frameborder="0" allowfullscreen></iframe></html>
  
=='''State 2.2 & 2.3 'Guiding people out/ to an event''''==
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=='''State 2.1 'Calming down people by light''''==
  
<html><iframe width="850" height="478" src="https://www.youtube.com/emded/esZuaFnfwgU" frameborder="0" allowfullscreen></iframe></html>
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[[File:7 interaction-light state2.1.jpg | 850px]]
 
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-pulsing in toward event VIDEO
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[[File:7 meditation event-01.jpg | 850px]]
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=='''State 2.2 & 2.3 'Guiding people by light''''==
 
=='''State 2.2 & 2.3 'Guiding people by light''''==
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[[File:7 interaction-light state2.jpg | 850px]]
 
[[File:7 interaction-light state2.jpg | 850px]]
  
The people will be guided through the pavilion, by changing the brightness of the light.
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=='''State 2.3 'Guiding people by sound''''==
 
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[[File:7 interaction-light state2.1.jpg | 850px]]
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=='''State 2.2 & 2.3 'Guiding people by sound''''==
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[[File:7 interaction-sound state2.jpg | 850px]]
 
[[File:7 interaction-sound state2.jpg | 850px]]
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[[File:7 meditation event-01.jpg | 850px]]
  
 
=='''Impression'''==
 
=='''Impression'''==
  
 
[[File:7_banner.jpg  | 850px]]
 
[[File:7_banner.jpg  | 850px]]
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[[File:7_rendering_night.jpg  | 850px]]

Latest revision as of 09:50, 27 January 2016


7 cover moving mountains-01.jpg



Experience: 2 different states

7 interaction-2states.jpg

Interaction: rotation, light & voices.

The people will represent the thoughts inside our mind by using them as an input for actions, visuals and sounds. During the first state, the pavilion will be controlled by the people inside the pavilion. Their input will be translated into expressions by rotation (action), the use of light (visual) and the use of voices (sound).

State 1 'Rotation'

7 interaction-rotation-07.jpg

State 1 'Light'

7 interaction-light state 1.jpg


State 1 'Sound'

7 interaction-sound state1.jpg

State 2: 'Pavilion is taking control'

During the second state, the pavilion will take over control. The people will be guided in multiple ways.

− The first option of the second state, 2.1, is calming down the people by the use of a relaxing wave rotation pattern and lightning in only one and the same color. This option will always be chosen if state 2.2 or 2.3 are not happening.

− State 2.2 will happen when there are too many people in the pavilion. The will be guided out of the pavilion by the use of an outward impulsing rotation pattern and an outward pattern of lightning.

− During state 2.3 an event will be hosted in one of the cells of the pavilion where, for example, a meditation session will take place. The guiding will take place on the basis of an inward impulsing rotation pattern, an inward pattern of lightning. On top of that, the pavilion will create a create a silent place for the events by reducing the ambient noise by using white noise. White noise is a random signal with a constant power spectral density, which can mask the other sounds in order to cover them up.

State 2.1, 2.2 & 2.3 'Calming down the people' & 'Guiding people out/ to an event'

State 2.1 'Calming down people by light'

7 interaction-light state2.1.jpg

State 2.2 & 2.3 'Guiding people by light'

7 interaction-light state2.jpg

State 2.3 'Guiding people by sound'

7 interaction-sound state2.jpg

7 meditation event-01.jpg

Impression

7 banner.jpg


7 rendering night.jpg